Mixed Reality Fluke Multimeter

Photo of phsycial model. System concept and functionality collaboratively designed. Fluke hand tool 3D modeled in Rhino, 3D printed with Makerbot, and hand finished and painted by Kelly Numamoto. UI visual developed and Photoshopped by Shu Jones.

DESIGN A NEW DIGITAL MULTIMETER AROUND Fluke's NEW non-contact measurement technology.

PARTNERS: Henry Galvin and Shu Jones
INSTRUCTOR: Jason Germany
SPONSOR: Fluke
DURATION: 10 weeks

 

 

 

GOAL: Design a Fluke-branded multimeter that incorporates Fluke's new non-contact measurement technology to bring electricians an improved experience

RESPONSIBILITIES: Research. Concept the overall design. Design, computer model (Rhino), and render the hand tool. Sketch concepts and form explorations for hand tool and glasses. Assist on storytelling for walkthrough. 3D print, paint, and finish the physical model for the hand tool.

RESEARCH

MARKET RESEARCH
Comparing features, price points, forms, and other variables

Existing Fluke products we tested

PRODUCT AUDITS
Examining existing Fluke products for opportunity areas

FIELD OBSERVATIONS
Visiting the university's campus electrical center and observing actual electricians

OPPORTUNITY AREA

Photo of physical model. 3D modeled in Rhino, 3D printed with MakerBot, and hand finished and painted. Hand tool by Kelly Numamoto. Glasses by Henry Galvin. System concept and functionality collaboratively designed.

Fluke's new non-contact measurement technology puts a game-changing amount of data at users' finger tips.

A mixed reality visualization system bypasses the limitations of the small, traditional screen. Why not match the data with a display that can support the robust amount of information?

FUNCTION-DRIVEN FORM

Photo of physical model by Kelly Numamoto. Concept and functionality collaboratively designed.

Features we prioritized based on our research:

  • Physical clamp to capture wires

  • A mechanism to secure wires within the clamp's hold for accurate readings

  • Physical buttons to navigate the mixed reality interface

  • Central button locations for right- or left- handed use

FORM EXPLORATION

Early iterations on the hand tool and ways the clamp might be activated

We designed the physical mixed reality experience as well as the interaction with the virtual reality content.

The mixed reality visor doubles as safety goggles.

3D Printing to test ergonomics and form

USER EXPERIENCE

Electricians can read highlighted data points and leave notes for themselves or others to monitor systems.

BILL OF MATERIALS

Modeled in Rhino. Rendered in KeyShot. Image prepared in InDesign.

FULL SLIDESHOW GALLERY